Beautiful artwork, and a clever use of fog, silhouettes and colour to get the most out of it within the bounds of the O2A2 restrictions. The music was very fitting too, I liked the chimes. UI was gorgeous too!
I enjoyed the writing, the situation felt very fey or yokai-esque. It felt like there was probably some secret folklore solution to escape the situation the player wasn't privy to. I got three different endings which is impressive given the word limit. Great work!
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The character sprite looks really great!
The music is also very well chosen.
I was a little confused by the save feature at first.
But I think it used autosave every now and then at a few key points.
Good idea :)
Beautiful artwork, and a clever use of fog, silhouettes and colour to get the most out of it within the bounds of the O2A2 restrictions. The music was very fitting too, I liked the chimes. UI was gorgeous too!
I enjoyed the writing, the situation felt very fey or yokai-esque. It felt like there was probably some secret folklore solution to escape the situation the player wasn't privy to. I got three different endings which is impressive given the word limit. Great work!
Thank you for such detailed feedback! Will probably add an ending where the MC can escape after the jam o( ̄︶ ̄)o
Came from a yt video HAHAGAHA
Omo, did someone stream the game? I’m gonna check it out~~